About

Date
January 11, 2023
Official Link
naeu.playblackdesert.com

Greetings Adventurers,

Here are the latest update details for Black Desert Online on January 11, 2023 (Wed). Today’s patch contains 169 updates and is approximately 1.28 GB.

Events

● Catch up with this week’s events!
Black Desert’s events and coupons at a glance!

New Additions and Improvements

Class Changes

Ranger

With this update, not only have we improved Ranger’s skill combos, but we’ve also enabled her to now take a more proactive approach to counterattacking while evading enemy attacks in combat. While still weak defensively, we made it so that Ranger can utilize the windows of Invincibility granted from her skills while waiting for an opening.

While we removed the ability to attack instantly on collision with Flow: Rushing Wind, we added the Invincibility effect while moving with the skill, thus enabling the Ranger to quickly approach the enemy, ignore their attacks, and deliver a counterattack of their own. Also, Spirit’s Haven was integrated into Flow: Rooting, changing it from a stationary skill to now grant Invincibility when performed and removed the collision detection during the skill. We hope to see Spirit’s Haven become a more important skill to help the Ranger secure more advantageous terrain.
Guardian Wind was changed so that it can be used as a normal skill instead of having to be comboed after a specific skill. The Down Attack debuff has been removed, but its overall damage dealt has increased. Though Guardian Wind does not grant any defensive effects, it is a skill that can inflict powerful ranged damage from a distance, so we hope this skill will be useful to keep enemies at bay. Finally, the Vine Knot skill has been improved to be more easily comboed with other skills. Currently the most popular combo involves using this skill with backward Waltz of Wind, but after this update, you will now be able to combo Vine Knot with other skills such as Nature’s Tremble and Wind Blade, thus creating more diverse choices.
Main Weapon

Absolute: Extreme Charging Wind

  • Changed the attack damage.
    • Attack damage 754% x 11 → 844% x 11
   Ultimate: Charging Wind, Extreme: Will of the Wind, Absolute: Extreme Charging Wind
  • Fixed the issue where Wind Blade was omitted from these skill descriptions.

Awakening

Cold Blade I-IV

  • Changed the damage and hits as follows:
Before After
Attack 1, 2, and 3 damage 441/552/662/794% x2
Attack 4 damage 441/552/662/794% x4
PvP damage -26.5/-26.4/-26.4/-26.4%
Attack 1, 2, and 3 damage 794/994/1192/1429% x4
PvP damage -45%
  • Changed to apply Knockdown on the attack 3.
  • Changed the bleeding effect to be applied on attack 2 hits instead of attack 3 hits.
    • 25/30/35/40 bleeding damage every 3 sec for 9 sec on attack 2 hits (nullified during cooldown).

Regeneration

  • Changed the attack damage.
    • Attack damage 1157% x 10 → 1562% x 10
  • Changed so that Critical Hit Rate will now also apply in PvP as well.
    • Critical Hit Rate +30% (PvE only) → Critical Hit Rate +30%
  • Changed PvP damage -51.7% → -55%.
  • Changed the Skill Add-on level.
    • Skill Add-on Lv. 2 → Lv. 3

Black Spirit: Regeneration

  • Changed the skill’s attack damage.
    • Attack damage 1157% x4 → 1562% x4

Flow: Rushing Wind

  • Changed the skill’s movement and defensive effects.
    • Super Armor → Invincible and Super Armor while moving
  • Changed so the attack doesn’t activate instantly after a collision while moving with the skill.
  • Changed so that the character follows the camera’s rotation during the skill’s movement.
  • Changed so that there is no camera rotation when the skill starts.
  • Changed so that the skill’s movement is quicker.
  • Changed so that the character’s movement does not pause while airborne.
    • However, this will not apply at higher positions.
  • Changed attack damage.
    • Attack damage 1185% x6 → 1659% x6
    • PvP damage -18.1% → -35%
  • Improved to combo more smoothly into other skills.
  • Changed to no longer recover stamina while using the skill.

Breezy Blade

  • Removed text regarding reduced movement distance when used during cooldown from the skill description.

Flow: Rooting

  • Integrated into Spirit’s Haven’s skill movements.
    • As a result, any Skill Point used to learn the skill has been returned, and the skill has been removed from any saved skill presets.

Spirit’s Haven

  • Changed the skill movement.
  • Changed the resource consumed.
    • 40 MP → 200 Stamina
  • Changed the defensive effect.
    • Super Armor while using the skill → Invincible while moving, and Super Armor while using the skill
  • Improved to combo into other skills.
  • Changed attack damage.
    • Attack damage 1011% x7 → 1517% x7
    • PvP damage -40% → -50%
  • Changed All DP +15 → +20 during the skill.
  • Improved to now combo into Ultimate: Charging Wind, Extreme: Charging Wind, and Absolute: Charging Wind.
  • Changed to no longer recover stamina while using the skill.
Skill Description Preview

Guardian Wind

  • Changed attack damage.
    • Attack damage 1260% x6 → 1764% x6
  • Removed the Down Attack debuff.
  • Changed to now be activated with SHIFT + Q.
  • Changed to combo more smoothly into other skills.

Wind Blade

  • Improved to combo into Breezy Blade and Flow: Rushing Wind.
  • Changed attack damage.
    • Attack 1 damage 972% x2 → 1361% x2
    • Attack 2 damage 1150% x7 → 1610% x1, max 7 hits
    • Attack 2 PvP damage -32% → -30%

Elven Rage

  • Changed the basic skill movement.

Nature’s Tremble (I to III)

  • Changed attack damage.
    • Hit damage 1008/1144/1212% x 8 → 1109/1258/1454% x 8
    • PvP damage reduction rate 38.3/39.9/37.3% → 35%

Vine Knot

  • Changed to combo more smoothly into other skills.
  • Changed attack damage.
    • Attack damage 1110% x4 → 1221% x4
    • PvP damage -29.9% → -35%
  • Added Critical Hit Rate +25% to the skill.

Flow: Disillusion

  • Changed attack damage.
    • Attack damage 924% x6 → 1386% x8
    • PvP damage -26.5% → -56%
  • Changed the Floating effect on hits to now apply only in PvE.
  • Removed the Down Smash debuff.

Flow: Tempest

  • Changed the skill’s attack damage.
    • Attack damage 1060% x13 → 1590% x13
    • PvP damage -24.5% → -47%

Kunoichi

We made changes to the Awakened Kunoichi’s flow skills since they felt a bit underwhelming during PvP.
We moved the defensive effects of Sah Spree of Sonan to Flow: Indignation, and now you can combo with Flow skills consecutively to inflict damage while maintaining the defensive effects. Also, now that Flow: Wrath applies the Down Smash debuff, you can string combos by using Lethal Spin Spree, Flow: Wrath, and Flow: Indignation to apply Smash Attack while being protected with Super Armor. We’ve also made changes to the buffs and debuffs granted by certain skills so you don’t feel forced to use them just to maintain those effects. In addition to that, we’ve also increased the overall damage of Awakening skills in PvP, so you don’t feel limited to using only Lethal Spin Spree to deal greater damage in your combos.
Awakening

Sah Spree of Sonan

  • Changed the skill’s movement. Damage has been adjusted accordingly.
  • Removed Forward Guard and added Floating on attack 1 hits.
  • Changed to grant Forward Guard upon learning Core: Sah Spree of Sonan.
  • Changed Critical Hit Rate +50% to now also apply in PvP.
  • Changed Black Spirit: Sah Spree of Sonan’s effects to match those of the normal skill.
Skill Description Preview

Flow: Indignation

  • Added Super Armor and changed Knockdown to only apply in PvE.
  • Reduced cooldown: 12 sec → 8 sec
  • Changed attack damage.
    • Attack damage 1357% → 1421%
    • PvP damage -55.7% → -42%

Flow: Wrath

  • Added Down Smash to the skill.
  • Reduced cooldown: 11 sec → 9 sec
  • Changed so that the Critical Hit Rate is 50% for both monsters and PvP opponents.
    • Critical Hit Rate +50% (only monsters) → Critical Hit Rate +50%
  • Changed PvP Damage Reduction Rate from 37.2% → 32.8%.

Delighted Blast (I to III)

  • Changed the skill as follows:
    • Cooldown: 9/8/7 sec → 8/7/6 sec
    • Removed the floating effect on hits.
    • Changed lunar attacks to appear faster.
    • Improved to recover Stamina during the skill.
    • Increased lunar attack damage.
Before After
Lunar attack damage: 920/978/1036%
PvP damage -5.9/-5.9/-5.9%
Lunar attack damage -21.5/-21.6/-21.5% (PvP only)
Lunar attack damage: 1030/1095/1160%
PvP damage -20%
(Attack and lunar attack damage for all skill levels remain the same)
    • Changed the lunar explosion attack which applies the Knockdown debuff to a normal lunar attack.
    • Fixed the issue where lunar and lunar explosion attacks didn’t apply the Air Attack debuff.
    • Fixed the issue where lunar explosion hits would apply the Knockdown debuff multiple times.

Halo

  • Changed the skill as follows:
    • Added All Evasion Rate +9% for 10 sec upon using the skill.
    • Cooldown: 5 sec → 7 sec
    • Removed HP recovery on hits.
    • Changed to be able to apply Skill Add-ons.
    • Moved the “All DP -20 for 10 sec on hits” effect to Moon Storm.
    • Improved to combo more smoothly from Lunar Veil.

Moon Storm

  • Removed the skill’s attack 1. Damage has been adjusted accordingly.
  • Added “Recover 50 HP per hit.”
  • Added “All DP- 20 for 10 sec on hits.”

Lunar Dash, Flow: Chakram Rise

  • Removed the “All DP Increase” effect.
  • Moved the “All AP Increase” effect of Flow: Chakram Rise to Lunar Dash.

Flow: Chakram Rise

  • Changed PvP damage: -76% → -65%.

Chain Crash: Sah Chakram

  • Changed Critical Hit Rate +50% to now apply in both PvE and PvP.
    • However, the buff will nullified when used on cooldown.
  • Changed PvP damage: -59.4% → -57%.
  • Changed to no longer deal reduced damage when used on cooldown.
  • Changed to no longer recover WP when used on cooldown.

Lethal Spin Spree I-IV

  • Changed attack damage.
    • Attack damage 729/754/778/1169% → 729/844/972/1169%
    • PvP damage -52/-52/-52.1/-59% → -57%
Main Weapon

Flow: Sky Stepping

  • Fixed the issue of the the skill being activated with your sah chakram even when it was locked.

Ninja

Awakening
  • Removed the blocking motion when pressing Q with your sura katana. Added the Shadow Slash skill.

Shadow Slash

  • Added the new skill.
Skill Description Preview

Corrupt Sword Dance

  • Fixed the issue where using the skill in transition stance while Corrupt Sword Dance was on cooldown would halt your movement after learning Core: Corrupt Sword Dance.

Wizard

Succession

Prime: Blizzard: Domain

  • Fixed the issue where the skill’s cooldown was not being reduced when comboed from Prime: Frigid Fog: Control after Prime: Meteor Shower.

 

 

Witch

Awakening

Black Spirit: Equilibrium Break

  • Fixed the issue of the Black Spirit version of the skill being activated while Gorr is summoned even when the skill was locked.

Guardian

To retain her trait of dealing powerful, single blows, we’ve adjusted the Awakened Guardian’s overall damage for PvP. Specifically, charging skills such as Dragon’s Maw and Flow: Howling Light were improved to deal damage appropriate to the amount of time required to cast said skills. Also, since you fight without a shield in Awakening, we’ve improved Dragon’s Calling to recover even more HP as you aggressively wield your jordun in battle.
Awakening

Flow: Suppress

  • Increased the duration of Super Armor during the skill.
  • Changed the Critical Hit Rate buff to now apply in PvP as well.
    • Critical Hit Rate +100% (in PvE) → Critical Hit Rate +100%

Flow: To Ashes

  • Changed the Critical Hit Rate buff to now apply in PvP as well.
    • Critical Hit Rate +100% (in PvE) → Critical Hit Rate +100%

Dragon’s Calling

  • Changed so that the skill recovers twice the HP on hits with your jordun.

Neck Impaler

  • Changed so that while using the skill, the character follows the camera right before the opponent is impaled.
  • Fixed the issue of the movement distance being too short when using Neck Impaler with your battle axe.

Frigid Wind

  • Changed the Floating debuff to apply only in PvE, and the Super Armor effect to be active during the whole duration of the skill.
  • Changed to combo into the skill’s extra attack after Fireborne Rupture and Neck Impaler.

Flow: Howling Light

  • Changed to recover HP instead of WP on hit.
    • Recover +30 WP on every hit → Recover +30 HP on every hit
  • Changed the number of attacks as follows:
    • Dragon’s Maw attack damage x1, max 6 hits → Dragon’s Maw attack damage x2, max 6 hits
  • Changed to activate the HP recovery of Dragon’s Maw on first hit, or first hit of additional attack.
  • Fixed the issue where, on hit, only the closest opponents will be affected by Flame of the Calling.

Dragon’s Maw

  • Decreased the total number of times able to charge from 4 to 3.
  • Added the Down Attack debuff.

Hashashin

We sought to bolster the Awakened Hashashin’s capabilities in dealing with multiple opponents instead of one.
First, we changed Sin Splitter by adding a defensive effect but it now no longer applies a debuff in PvP,  thereby allowing for the usage of other Core skills.
Collapse was the most used skill after Constriction and Core: Sin Splitter, and so we added an Attack Speed buff to the skill, which now lets your Hashashin deal damage faster with combos that start with Collapse.
We’ve also heard from many Adventurers that they couldn’t fully utilize Dune Slash’s Knockdown debuff for the entirety of its duration due to Flow: Dune Strike’s Down Smash debuff interrupting the flow of the entire combo, so we decided to remove the Down Smash debuff from being applied by Flow: Dune Strike.
Lastly, for Silent Breach, we changed it so that defensive effects now only apply while moving with the skill, and made the skill activate faster, thus changing it into a skill useful to apply surprise debuffs upon unsuspecting foes.
Awakening

Flow: Hourglass of Recall

  • Changed cooldown: 8 sec → 3 sec
  • Changed to immediately disappear and move to saved location when using the skill with your dual glaives.
    • However, you cannot move to your saved location when using the skill with your dual glaives on cooldown.
  • Removed the “Invincibility -> Super Armor while using the skill” defensive effect.

Sin Splitter

  • Added Super Armor, and changed so that Bound is only applied in PvE.
    • The Bound debuff will be applied in PvP upon learning Core: Sin Splitter.
  • Increased the duration of defensive effects upon learning Core: Sin Splitter.

Flow: Dune Strike

  • Moved the All Evasion Rate Reduction effect from Collapse.
    • All Evasion Rate -9% for 10 sec on hits.
  • Removed Down Smash debuff.
  • Changed the attack damage as follows:
    • Attack damage 1376% → 1403%
    • PvP damage -40% → -34%
  • Improved to combo into Flow: Condemnation.

Paradise Surge

  • Changed the Super Armor defensive effect to Invincibility -> Super Armor.
    • However when Way of Aal is in effect, using the skill will activate Super Armor when in cooldown.
  • Changed so when performing the skill with its command, your character will now disappear instantly and activate the skill anywhere, any time.

Serpent’s Coil

  • Changed to combo more quickly into Flow: Voracity.
  • Changed to combo more smoothly into Piercing Fang.

Silent Breach

  • Changed the skill as follows:
    • Changed so that the attack is dealt quicker if the enemy is in front.
    • Changed the defensive effect from Forward Guard during the skill to Super Armor while moving.
    • Changed the Bound debuff to Floating debuff, and now applies in PvP as well.
    • Changed to combo more smoothly into Flow: Sand Warp and Sand Slicer.
    • Changed to combo more smoothly from Sin Splitter, Ensnaring Sands, Serpent’s Coil, and Retribution.
    • Increased the skill’s movement distance.
    • PvP damage -50% → -40%.

Collapse

  • Changed so that attack 1 is activated quicker.
  • Moved the Attack Speed increase buff from Crown Kick.
    • Attack Speed +10% for 10 sec

Crown Kick

  • Added a 30% Critical Hit Rate for 10 sec.

Piercing Fang

  • Fixed the issue where the skill would not activate when used while switching to your dual glaives from your shamshir while moving forward/backward.

Constriction

  • Changed to combo more smoothly into Flow: Sand Warp and Flow: Hourglass of Recall if you miss grappling your opponent with the skill after using Flow: Sand Warp to the right.
  • Changed to instantly attempt to grapple when using the skill command.

Flow: Condemnation

  • Changed PvP damage reduction rate from 40% → 38%.

Flow: Voracity

  • Changed PvP damage reduction rate from 60% → 53%.

Drakania

Awakening
icon

Core: Extinction

  • Fixed the issue of Super Armor not being applied when activating via Quick Slot upon learning the skill.
  • Fixed the issue of the skill effects not being displayed due to the Core version’s effects.

Dragonblood: Spiteful Soul

  • Fixed the issue of Dragonblood: Storm Piercer being activated instead of the skill when holding RMB after using Dragonblood: Savage Decree.
Contents

Season Atoraxxion: Yolunakea

For our Adventurers enjoying the Season, we have added Yolunakea to Season Atoraxxion, our 5-person cooperative content.
Season Atoraxxion’s Yolunakea, Vahmalkea, and Sycrakea have been adjusted to levels of difficulty that can be challenged by Adventurers equipped with Tuvala gear that is at least TRI (III). We hope this content will allow for exciting cooperation amongst our Adventurers, and act as a stepping stone for enhancing your Tuvala gear and advancing into normal and Elvia modes.

  • Added an exclusive Atoraxxion: Yolunakea for season characters.
    • When entering Atoraxxion: Yolunakea on season server, you will enter Season Yolunakea.
    • Only Adventurers with TRI (III) Tuvala gear or higher can play Season Yolunakea.
    • Added an exclusive Yolunkea Weekly quest for season characters.
Quest Name NPC for Accepting Quest Quest Requirement NPC for Completion Reward
[Co-op] [Weekly] Vestige of the Rifts Bestowed by Yolu Fughar Conquer Atoraxxion: Yolunakea, then examine Yolu’s Time Capsule; Yolu’s Time Capsule
Atoraxxion: Rift Chest
* The above quest can only be accepted and completed by season characters from Lv. 57.
    • You can obtain the following items from Atoraxxion: Rift Chest.
Obtainable Items
▼ Guaranteed Items
Rift’s Echo x1
Time-filled Black Stone x200
Tuvala Ore x30
Refined Magical Black Stone x30
Advice of Valks (+30) x1
Advice of Valks (+20) x2

▼ Additional Items up to a certain probability
PRI (I) to TRI (III) Tuvala Accessory x1
Frozen Tides Black Stone x1

Atoraxxion Entry Requirements
– Summon the Black Spirit (,) with a character Lv. 60 or higher – Complete Main Quest [Invitation from I].
– Complete Succession or Awakening once.
– Afterward, complete the “[Atoraxxion] Talibre’s Tear” quest from the “[5-person Co-op] The Last Stronghold, Atoraxxion” questline (You can interact with the Sol Magia located in the Ancient Stone Chamber. to accept the quest.)
* You can still obtain rewards through weekly quests or upon defeating Final Bosses in Atoraxxion even if you don’t proceed with the main quests.

Exclusive Season Atoraxxion: Yolunakea Challenges

  •  Added one exclusive season challenge that can be done in Atoraxxion: Yolunakea.
    • Atoraxxion: Yolunakea challenges can be completed once per Family.
Challenge Name Challenge Requirement Reward
[Season] On the Voidlight Dagger! Defeat Impassioned Amarillos and obtain “On the Voidlight Dagger” knowledge.
Atoraxxion: Rift Chest x1
* Obtain rewards via Challenges (Y) after completing Challenges and exiting Atoraxxion or logging in again with your character.

* More details regarding Atoraxxion: Yolunakea can be checked via [Adventurer’s Guide – Atoraxxion: Yolunakea].

  • Added text related to wagons for Igor Bartali’s Adventure Log Volume 8 – Chapter 1.
  • Fixed the text of Igor Bartali’s Adventure Log Volume 5 – Chapter 4 to better match the objective.
  • The Total Likes per Chat Group are scheduled to be reset during Jan 18, 2023 (Wed) maintenance.
    • Temporary titles (90 Days) have been awarded to Adventurers who own either gold, silver, or bronze Black Spirit icons.
    • Temporary titles (90 Days) have also been awarded to Adventurers who own either gold, silver, or bronze Black Spirit icons in any of the Hall of Adventurers Chat Groups.
    • All titles awarded for chat group rankings on Oct 19, 2022 (Wed) will be deleted during Jan 18, 2023 (Wed) maintenance.
Chat Group Gold Silver Bronze
Lunar Halo Inn Protector of Newbies Luminary of Newbies Herald of Newbies
Dancing Marlin Tavern Oh Captain, My Captain Reliable First Mate Hardworking Steerer
Battle Arena Fist of Legend Born to Fight Backstreet Fighter
Hystria Ruins Relentless Slayer Perceptive Hunter Clever Tracker
Florin Neighborhood Meeting Touch of Midas Crafty Diligent Life Skiller
Garnier Troupe Virtuoso Genius Composer Rhapsodist
Heidel’s Street City Celebrity Famed Storyteller Street Herald
Hall of Adventurers Pathfinder Role Model Mentor
Item

Old Moon Censer

  • Added a new recipe (Manufacture) to craft the Old Moon Censer.
Item Name Crafting Materials

Old Moon Censer
▼ Manufacture (L) with the following items
Old Moon Censer Mold x1
Melody of the Stars x25
Pure Copper Crystal x100
Pure Tin Crystal x100
Magical Lightstone Crystal x300
  •  Added the new recipe and Mythical Censer crafting details to the following items.
    • New recipe added: Old Moon Censer Mold, Old Moon Censer
    • Mythical Censer crafting details added: Magical Lightstone Crystal, Melody of the Stars
  • Removed the requirement of “at least Alchemy Guru 1” for exchanging lightstones to obtain Magical Lightstone Crystals from Dalishain.

Fragments of Honor and Courage

  •  Changed so using Simple Alchemy (L) on BON Glorious Crystal of Honor – Special Evasion will let you obtain  Fragment of Honor x2.
  • Added the Fragment of Courage, which can be used to craft JIN Glorious Crystal of Courage – Ignore Knockback/Knockdown/Grapple/Stun Resistance.
    • You can use Simple Alchemy (L) with the following items to obtain the Fragment of Courage.
      • WON Glorious Crystal of Courage – Ignore Knockback/Knockdown/Grapple/Stun Resistance: Fragment of Courage x1
      • BON Glorious Crystal of Courage – Ignore Knockback/Knockdown/Grapple/Stun Resistance: Fragment of Courage x2
Item Name Recipe

JIN Glorious Crystal of Courage – Ignore Knockback/Knockdown/Grapple/Stun Resistance
Magic Crystal of Infinity – Special Evasion x1
(Select 1 of Ignore Knockback/Knockdown/Grapple/Stun Resistance)
Magical Shard x10
Fragment of Courage x20
Black Stone (Weapon) x100
  • Added details to the respective item descriptions regarding the amount of Fragment of Honor obtained from BON/WON Glorious Crystal of Honor – Special Evasion.
  • Switched the crafting material order in the item descriptions of JIN/BON/WON Glorious Crystal of Honor – Special Evasion, Essence of Honor, and Fragment of Honor.
  • Changed the crafting material order in the item descriptions of the following items.
    • JIN/BON/WON Glorious Crystal of Courage items
    • BON/WON Glorious Crystal of Courage – Ignore Knockback/Knockdown/Grapple/Stun Resistance
    • Essence of Courage
  • Added text to the “Red Seal” item description mentioning that said item can no longer be obtained since the Red Battlefield seal revamp.
  • Fixed the item descriptions of the following items:
    • Magic Crystal – Crimson Flame: Removed unnecessary text.
    • Combined Magic Crystals: Fixed the description related to Transfusion.
    • Black Magic Crystal – Cobelinus, Hystria, Carmae: Fixed typos.
    • Kydict’s Crystal – Adventure, Rebellious Spirit Crystal: Fixed the displayed applied effects to match those of other items.

Added Sturdy Forest Tread Exchange and Box

We’ve added a means of obtaining Sturdy Forest Tread through exchange, and if you form a 5-man party for Manshaum Narc’s Stones, we’ve also added a low chance of Sturdy Forest Tread Box dropping there as well.
  •  Improved so you can now exchange Peridot Petals for a Sturdy Forest Tread.
    • You can exchange these through Shamhain at Stonetail Horse Ranch or Variel at Old Wisdom Tree if you have Peridot Petals in your Inventory.
    • Peridot Petals x50 → Sturdy Forest Tread x1
  • Improved the 5-man Manshaum Narc’s Stone fight so when you defeat Narc Brishka, you will now have a chance to obtain the Sturdy Forest Tread Box.
    • Open the Sturdy Forest Tread box to obtain Sturdy Forest Tread x25-50.
  • Improved the Cron Stone item description to read more straightforward.
Monster

Valtarra’s Clairvoyance & Memory Improvements

As one of the necessary ingredients to create Odore’s Spirit Essence, Valtarra’s Clairvoyance has been known for being much more difficult to obtain than the other ingredients.
Unlike the other ingredients that can be looted from defeated monsters, this ingredient involves an extra step with the Tanning Life Skill.
Not only did this require Adventurers to dabble in both PvE and Life Skill content, but also needed to have a bunch of Gathering Mastery and gear to improve their odds of obtaining the item.

Therefore, to address these cumbersome steps in obtaining Valtarra’s Clairvoyance, and in the hopes of encouraging many more Adventurers to rise to the challenge, we decided to lower the difficulty of obtaining Valtarra’s Clairvoyance and Memory to levels more similar to the other ingredients of Odore’s Spirit Essence.
First off, we’ve now made it so that you have a low chance of looting Valtarra’s Clairvoyance and Memory from defeated monsters. We’ve also lowered the HP of Ferrina, and, while also making their gathering loot drops unaffected by Life Skill Mastery, we’ve adjusted the loot drop chance to be close to the previous rate when having up to 2,000 Life Skill Mastery.
Second, regarding how long the [Weekly] Valtarra’s Memory quest took to both defeat and tan 3,000 monsters as opposed to other weekly potion quests, we reduced the amount of monsters to 500.

Do note that any Valtarra’s Clairvoyance and Memory obtainable from Hunting during events will still be affected by your Hunting Mastery.

  •  Improved the Valtarra’s Clairvoyance and Memory obtainable from Ferrica and Ferrina of Navarn Steppe as follows.
    • You now have a low chance to loot Valtarra’s Clairvoyance and Memory from defeated Ferrica and Ferrina.
      • Ferrica: Valtarra’s Clairvoyance, Valtarra’s Memory
      • Ferrina: Valtarra’s Memory
    • Changed so the drop rate of Valtarra’s Clairvoyance and Memory are no longer affected by your Life Skill Mastery.
      • The “Gathering Item Drop Rate” effect of life skill tools are still applied.
    • The drop rate of Valtarra’s Memory has been increased by 4.3 times.
  • Reduced the HP of Ferrina in the Navarn Steppe by 40%.
  • Increased the drop rate of Valtarra’s Memory by 3.42 times for the following monsters during treasure piece drop events.
– Blue Whale
– Fugitive Khalk
– All Hunting monsters in Valencia
– All Hunting monsters in Kamasylvia
– All Hunting monsters in Drieghan
– All Hunting monsters in O’dyllita
– All Hunting monsters in Mountain of Eternal Winter
  • Changed the objectives of the [Weekly] Valtarra’s Memory quest as follows.
Before After
Clean up Navarn Steppe x3,000
Obtain Soft Ferri Feather x500
Clean up Navarn Steppe x500
Obtain Soft Ferri Feather x500

Mount

  •  Changed so you can now open box items while mounted atop the following mounts or while engaged in Black Spirit’s Training.
    • Horse, Camel, Donkey, Wagon, Ship, Miniature Elephant, Alpaca, Sky Balloon, Guild Galley, Guild Elephant, and Black Spirit’s Training
    • This excludes Hwacha, Flame Towers, and other mounts used during Node/Conquest Wars.
Quest & Knowledge
  • Added a quest involving a villager of Duvencrune in Drieghan.
    • Armin, a child of Hoom Highland who dreams of becoming an expert hawk hunter, requests the aid of an adventurer.
* This quest requires you to have learned the “Durgeff” and ‘Seiri” Knowledge entries.
* You will need to toggle on “Combat” quest types in the Quests (O) window to see this quest.
  • Changed the content of the “Maryan’s Taxidermy” quest after selecting “[Crossroad] Tell him that you’ll help him get his job back” during the “Pleading Goblin” Duvencrune villager questline of Drieghan.
  • Moved Adrian Loggia’s location so the “Arrested at the Scene” quest of the “I’m Telling You the Truth!” Velia questline flows better.
  • Changed the objectives for the revamped Balenos main questline “[Balenos] Secret of Cron Castle” to read better.
Node & Conquest War
  • Fixed the issue where you couldn’t install the Indomitable Flag in certain areas on certain days during a Node War.
  • Fixed the Node War stat restrictions displayed in the World Map to be displayed with more clarity.
  • Fixed the issue where the Node Installation Area was different from the actual Node War Area in certain parts of Mediah.
    • Canyon of Corruption, Sausan Garrison, Helms Post, Hasrah Cliff
NPC, Background, Sound
  • Added a collision detection feature to the Ancient Artifact NPC located in the Ancient Stone Chamber underground.
UI
  • Improved so the following characters can be used when searching in Music Album:
    • Brackets: [ , ]
    • Underscore: _
  • Changed loading screen image to Maegu.
  • Added an Arena of Solare button to the function button list on the left of the minimap.
  • Added a function to automatically delete mail when the item attached to the mail was obtained.
    • This function can be set at the bottom of Read Mail UI.
  • Changed the mail sorting order to the following:
    • Mail regarding paid product purchases (Pearl box, etc.)
    • Mail with an expiration date of 7 days or less
    • Mail with an expiration date of 7 days or more
      Letters with an expiry period of 7 days or more
    • Mail with no set expiration date
  • Fixed the following for Crystal preset functions:
    • Fixed so upon pressing the Crystal Effects button within the View Inventory UI, you can view crystals effects active on each of your characters.
    • Fixed the issue where items in your inventory would appear shaded and unavailable upon closing the Owned Crystals window within your Inventory (I).
System
  • Improved the verification process of items with non-movable properties when accessing storages in other regions.
Web
  • Fixed the issue of some links in Terms of Agreements not working at the bottom of the Parental Protection page.
  • Fixed the issue of not being able to check Adventurer’s profile in Oasis of Knowledge.
  • Improved button style of client download page.
  • Fixed Woosa’s class description.
Translation
  • Changed and unified the following terms in English:
    • Essence of Glory → Essence of Honor
  • Changed and unified the following terms in German:
    • Fachmännisch/ Meisterlich/ Spezial: Fachmännisch/ Spezial: Meisterlich  ausgestopfter Valencia-Großhornschafskopf → Fachmännisch/ Meisterlich/ Spezial: Fachmännisch/ Spezial: Meisterlich  ausgestopfter Kopf eines Valencia-Großhornschafes

Modified or Changed

  • Fixed the issue of the appearance displaying abnormally when greeting NPC Belon in Sarma Outpost.
  • Fixed parts of Gyfin Rhasia Temple (Underground) background.
  • Fixed so you cannot enter this object in specific situations after placing [Manor] Christmas Tree.
  • Fixed so Arena of Arsha invites cannot be sent to party members that are not logged in or on another server.
  • Fixed so Arena of Arsha invites cannot be accepted when party members are not logged in or on another server.
  • Fixed the following when in combat with Impassioned Amarillos, the final boss of Yolu’s Cradle in Atoraxxion: Yolunakea.
    • Fixed the issue of Tuntaros not moving in a specific situation when entering its 2nd phase.
    • Fixed the issue of Impassioned Amarillos not moving in an invalid location.
  • Fixed the issue of not being able to gather Truffle Mushrooms that appear in specific locations within Valley Cave.
  • [Maehwa] Fixed the issue of the helmet displaying abnormally when choosing Maehwa class from the Character Selection Screen.
  • [Woosa] Fixed some part of the outfit displaying abnormally in specific poses when equipping Prowling Tiger.
  • Fixed the issue of invalid info displaying when checking Guild Member Status with unpaid taxes in the guild.
  • Fixed the issue of the function not working properly when using Voice Chat via the Ring Menu Slot for Gamepad UI mode.
  • Fixed the issue of getting notified that your Inventory is full even though there are slots left in your Inventory when Processing (L).
  • Fixed the issue of an extra crystal being transfused when transfusing a crystal from your Crystal Inventory in certain situations.
    • Invalid crystals that were transfused in Crystal preset were taken out and Adventurers affected by this matter were notified via Mail (B).
  • Fixed the issue of a specific location’s terrain displaying abnormally in Kmach Canyon and Crescent Shrine.
  • Fixed the issue where the number of crystals stored in the crystal inventory were being displayed abnormally in certain situations.

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