About

Date
April 6, 2023
Official Link
naeu.playblackdesert.com

Greetings Adventurers,


Here are the latest update details for Black Desert Online on April 6, 2023 (Thu). Today’s patch contains 101 updates and is approximately 4.39GB.

 
 

Trading Activity Revamp

There have been significant changes to trading in Black Desert. Trade items can now only be purchased at designated nodes and can only be sold in representative towns in major cities or territories.

 

Previously, there existed a “price warranty period” when purchasing trade items. Now, the price will depend on the “time of purchase” rather than on the item itself. For example, if you buy 10 units of Trade Item A from Velia Farm, this item will be stored in the “Order Contract Log” assigned to each Family, and all units of Trade Item A purchased together will have the same “price warranty period”. The Order Contract Log can be managed separately at each node where trading is available (like storage), and the price warranty period allows for all units to be sold at the same price until the period expires, rather than immediately affecting the price after a certain amount of time has passed. (The price warranty period will last for 7 days from the time of purchase, and for 3 hours upon retrieval.)
 
There have also been changes in market prices. The market price will now change at a set time (once every 4 hours) instead of fluctuating based on random sales. Prices will rise or fall based on probability, with a maximum increase of 300%. (This market price is not affected by the sale of trade goods by other adventurers and is the same across all servers.)

 

In addition, a “special fluctuation” will occur throughout the entire territory, where trade item prices will change significantly at fixed times. Information on these fluctuations can be gathered through “rumors” from residents in each territory, which can somewhat help in predicting theese changes in advance. You can find a collection of these rumors in the Old Moon Guild Newsletter. These rumors may or may not be applied 4 hours after circulating, or may even be incorrect. For example, if there were rumors about a sudden surge in prices, the prices may really surge, remain unchanged, or even drop sharply. Therefore, Adventurers should directly confirm the truth of these rumors and increase the accuracy of their predictions for the market fluctuations by observing the residents of the Black Desert world.

 

For example, if there is a rumor that food prices are skyrocketing in the Calpheon region, you can visit the Calpheon Northern Wheat Plantation and observe the residents’ complaints about this year’s unfruitful harvest. (On rare occasions the residents may show no response. Thus, considering the territory’s overall situation and careful judgment will be crucial.)

 

In summary, for players to aim for profitable sales, they must be smart in deciding when to buy goods, how much to buy, how to store them, and in analyzing the price trends within the price guarantee period.
This trade system update is just the beginning, and there will be more upcoming events and further improvements to maritime trade. 
We ask for your continued support and anticipation of these upcoming changes as well.

  • The Trade System has been revamped.
    • Trade goods can only be purchased at designated nodes and can only be sold at representative towns and major cities in each territory.
 


Trade Items

  • Added 202 new trade items. See the list below for the information on their weight, prices, warehouse costs, etc.
    • Certain items can only be purchased after achieving a certain node investment level.
    • The weight of each trade item is 300 LT.

Things to note
– The trade item purchase limit is 50 units, and the limit resets at 02:00, 06:00, 10:00, 14:00, 18:00, and 22:00 (UTC) everyday.
– Trade items available for purchase at nodes are priced with very low Distance and Bargain Bonuses. (The prices of trade items such as fishes and Ancient Gold Coins are the same as before.)
* About 8.8% of the original Distance Bonus and 14.2% of the original Bargain Bonus will be applied.


Purchasing Trade Items

  • The nodes from which you can purchase trade items (nodes where Order Contracts are availabe) are listed below.
    • Purchased trade items will be added to the Order Contract Log, and can be retrieved at any time from your inventory or mount inventory.
    • A one-time standby fee is incurred immediately after purchase, and an additional fee is added every 4 hours from the time of purchase.
    • The standby fee will be deducted from your Silver upon retrieving the item, and you must pay a certain sum in order to retrieve the item.
    • A contract period of 7 days will be set for trade goods placed in the Order Contract Log, and if the goods are not retrieved within the contract period, they will be sold at 25% of the original price.
      • The price of the forced sale will be paid after deducting the standby fee.
    • When the trade items are retrieved from the Order Contract, they will have a 3-hour validity period regardless of the contract period.
      • During the 3-hour validity period, retrieved trade items will not affected by price drops that occur during the remaining validity period.


Planned purchases and management: Order Contract

  • With the addition of the Order Contract system, you can add trade items you want to purchase onto the Order Contract Log.
    • You can manage your Order Contract Log at any node where trade is available.
    • Trade items of the same type and warranty period can overlap and be stored in 1 slot.
[Order Contract Log example]
  1. Velia Wine x15 stored (Warranty period: 5 days)
  2. Velia Wine x10 stored (Warranty period: 2 days)
  3. Fox Fur x10 stored (Warranty period: 7 days)
  4. Velian Plank x10 stored (Warranty period: 7 days)
  5. Alchemist’s Red Reagent x10 stored (Warranty period: 7 days)
 
    • The Order Contracts at each node will have 5 slots available for storage, with a weight limit or 20,000LT and a warranty of 7 days..
    • If items stored in the Order Contract are not retreived, and additional fee will be added every 4 hours.
    • Items retreived from the Order Contract will have their warranty periods changed to 3 hours, and cannot be logged again.
 
 


Selling trade items

  • It has been changed so that all trade items can only be sold at the representative towns and capital cities of each territory.
    • Such representative towns and capital cities are listed below.
Territory Town
Balenos
Velia
Serendia
Heidel
Calpheon
Calpheon
Mediah
Altinova
Valencia
Valencia City
Kamasylvia
Grána
Drieghan
Duvencrune
Mountain of Eternal Winter
Eilton
* As for Calpheon, you can sell trade items to Wolfgang, who is located east of Calpheon.
* Items purchased from the nodes located in these territories cannot be sold at the respective territory’s capital/representative towns.
– They can be sold in areas other than their respective capital/representative towns.
 


Trade Item market price fluctuations 1. Market price changes by Time

  • Changes in market prices of trade items are as below.
    • Market prices will change everyday at 02:00, 06:00, 10:00, 14:00, 18:00, and 22:00 (UTC).
    • Market prices can increase or decrease by max 15%.
    • Prices can increase by up to 300% (3 times) the original price and decrease by up to 30%.

Trade Item market price fluctuations 2. Rumors of special price fluctuations

  • Everyday at 02:00, 06:00, 10:00, 14:00, 18:00, and 22:00 (UTC), a special price fluctuation will occur. When a special price fluctuation occurs, the current price can increase by up 200% (twice the price), or decrease by up to 50%.
    • Special price fluctuations will occur after the 15% market price changes, which occurs every 4 hours.
    • Market prices will change by each territory and category of trade item. Such categories are listed below.
      • General Goods, Luxury, Food, Medicine, Military Supply, Relic, Clothing, Raw Material
 
  • Before special price fluctuations occur, information can be gathered in advance to predict the change in market prices.
    • You can see rumors about trade items that may be affected by the special price fluctuations through the Old Moon Guild Newsletter, which can be accessed through the Life (F6) tab in the Menu (ESC).
      • Special price fluctuations will differ by territory and item category, and you’ll have access to rumors about 2-3 of the 8 item categories.
      • Rumors may or may not be applied 4 hours upon circulating, or may even be incorrect.
 
 
– Adventurers can directly confirm the veracity of these rumors by observing the residents of the Black Desert world.
– However, the residents may sometimes not speak of any rumors at all as information has only been slipped to Adventurers. Thus, fluctuations may occur even if the player did not hear any rumors.


“I really like that one! Can’t you just sell another one?”
“One per person really means one per person! No exceptions!”
 
“How much longer is the wait?”
 
“I think rubies suit me!”
“Me… likey shiny things.”
 
“My apologies. We’re out of stock, so there’s no more to sell.”
“There must be a way… please?”
 
As rumored, people are flocking to buy luxury item, crystals.
If so many people want crystals, won’t the price go up soon?

 


“I’m glad I can get a kite for my child as they’re quite affordable now.”
 
“Haha, you really sought after it, and your wish came true!”
“Yeah!! I really like you, granny!!”
 
The price of kites, once a general good, has plummeted, with even children playing with them. 
Should I keep them in storage for a while until the price goes up?
 


Trading Activity & Changes

Category Changes
Distance Bonus, Bargain System Same as before
(However, trade items purchased at nodes will have lower application)
Additional effects applied based on Trade Level Removed trade item category increase effect
Increase in bargain profits are same as before
(However, trade items purchased at nodes will have lower application)
Imperial Crafting Box Delivery (Cooking/Medicine Box) Same as before
Imperial Trade Delivery and Smuggling Removed
Selling of crafted trade items, fish, regular trade items (Well-polished Sole, Ancient Gold Coin, etc.) Can be sold at capital cities and representative towns
“Token of Desert Trading” from Ibellab Oasis and Pilgrim’s Sanctum: Sharing
(Increase in trade item price effect)
Removed buff effect
The price of existing trade items affected by the buff has been adjusted
* As the buff effect for increasing trade item prices has been removed, the selling price of regular trade items such as fish, crafting boxes, Ancient Gold Coins, etc. has been doubled.
 


Trading Byproducts

  • Added new Trading byproducts that can be obtained via Trade.
    • When selling trade items in each major city, Stained Silk can be obtained based on a set probability depending on the type of trade item.
    • Go to Liana and exchange Stained Silk x10 for the following items:
Required Items Exchangeable Items (Select one)
Stained Silk x10
Trace of Forest x10
Trace of Death x10
Trace of Memory x10
900 Contribution EXP + Trading EXP x450
 


Honor to the Trading Family Quests

  • Added new trading leap quests:
    • The following quests can be accepted and completed once per Family.
Quest Name & Requirements NPC Rewards
[Leap] Honor to the Trading Family #1
Complete [Trading Leap Apprentice 10] The Cupid of Olvia
Enrique Encarotia Wagon Registration: Noble Wagon
Dim Magic Crystal: Trade x2
Energy Tonic (L) x5
[Leap] Honor to the Trading Family #2
Complete [Trading Leap Skilled 5] A Deal with Calpheon
Complete [Leap] Honor to the Trading Family #1
Enrique Encarotia Gold Bar 100G x5
Charming Swiftness x5
▼ Reward (Select one of the following)
Water Spirit Stone Fragment x300
Earth Spirit Stone Fragment x300
Wind Spirit Stone Fragment x300
[Leap] Honor to the Trading Family #3
Complete [Trading Leap Professional 1] New Luxury Item in the Market
Complete [Leap] Honor to the Trading Family #2
Enrique Encarotia
 
Piece of Image x1,000
Mount Skill Change Coupon x3
[Leap] Honor to the Trading Family #4
Complete [Trading Leap Professional 10] Medicines to Save Lives
Complete [Leap] Honor to the Trading Family #3
Enrique Encarotia
Professional Trader’s Clothes x1
Equipment Tailoring Coupon x1
[Leap] Honor to the Trading Family #5
Complete [Trading Leap Artisan 10] Unique Items from Mediah
Complete [Leap] Honor to the Trading Family #4
Enrique Encarotia
 
Gold Bar 1,000G x1
Piece of Image x1,000
Trading EXP Transfer Coupon x1
 
 
 
  • Changed so knowledge can be obtained as follows when using these trade items since the existing trade items are no longer available. 
    • Obtain trade knowledge by talking to the following NPCs and consuming 10 Energy.
Town & NPC name
[Velia] Bahar
[Heidel] Siuta
[Calpheon] Harden
[Calpheon] Lindsiyana Herba
[Calpheon Wolfgang
[Altinova] Quina
[Valencia City] Yis Kunjamin
[Valencia City] Burita Allon
[Kamasylvia] Okiara
[Drieghan] Tikara
[Eilton] Bollona
  • Changed so Rich Merchant’s Ring Piece can be obtained when selling new trade items since the existing trade items are no longer available.
 

Content changes due to Trading Activity Renewal

  • [Trade Leap] Certain quest titles have been changed.
Trade Leap Level Before After
Apprentice 7 Food Delivery for the Southwest Gate Serendia Specialty Promotion
Professional 4 A Moment of Relaxation Helping a Friend in Keplan
Artisan 7 High-Quality Parchment Special Leather Fabric
  • With the trade system revamp, the following items required for quests and the Adventure Log have been changed.
Adventure Log Before After
Crow Merchants’ Records Vol. 3
(Caphras’ Record – Volume 2)
Eastern Culture Eastern Culture Beyond the Desert
(Can be purchased at Tarif)
Crow Merchants’ Records Vol. 6
(Fughar’s Road to Success – Volume 1)
Calpheon Slum Antique Nutritious Haystack
(Can be purchased at Northern Wheat Plantation)
General Quest Before After
[Trading] Trading Begins Velian Wine Trading item not needed
Special Trade Item from the Island Truffle Mushroom Seedling Trading item not needed
Curing Someone Medical Kit Trading item not needed
Chapter 17: Follow the Silk Road Velian Smoked Chicken Trading item not needed
Trading Leap Quests Before After
[Trading Leap Apprentice 2]
Alchemist’s Reagent
Alchemist’s Blue Reagent Blue Reagent (Bartali Farm)
[Trading Leap Apprentice 7]
Serendia Specialty Promotion
Golden Parasitic Bee Honey Sweet Golden Honey (Alejandro Farm)
Costa Potato Starch Good Quality Potato Starch (Alejandro Farm)
Fan Flamingo Egg Fresh Fan Flamingo Egg (Eastern Gateway)
[Trading Leap Apprentice 10]
The Cupid of Olvia
Love Potion No. 6 Mystical Love Potion No. 6 (Olvia)
[Trading Leap Skilled 5]
A Deal with Calpheon
Fogan Skin Oil Chewy Dried Fogan Hind Leg (Glish)
[Trading Leap Professional 1]
New Luxury Item in the Market
Epheria Fish Oil Ram War Horn (Behr)
[Trading Leap Professional 4]
Helping a Friend in Keplan
Teviral Scented Candle Subtle Scented Candle (Keplan)
Gianin Flower Tea Fragrant Ginger Tea (Keplan)
[Trading Leap Professional 7]
Behr Sausage is the Best!
Behr Sausage Special Sausage (Behr)
[Trading Leap Professional 10]
Medicines to Save Lives
Living Tree Branch Herb Steamer (Northern Wheat Plantation)
Tough Plant Root Fragant Scented Candle (Northern Wheat Plantation)
White Salve Herbal Ointment (Behr)
[Trading Leap Artisan 4]
Kusha Town Festival
Balenos Smoked Pork Mountain Cheese (Olvia)
Olvia Mountain Cheese Fragrant Grape Wine (Olvia)
275 Year-Old Porodonio Wine Sweet Golden Honey (Alejandro Farm)
Stonetail Hills Garlic Bread Hearty Pig Barbecue (Behr)
Bunch of Kebina Roots Dried Sweet Cornelian Cherry (Northern Wheat Plantation)
[Trading Leap Artisan 7]
Special Leather Fabric
Bunch of High-Quality Parchment Special Leather Fabric (Behr)
[Trading Leap Artisan 10]
Unique Items from Mediah
Mariam’s Sandwich Hearty Sandwich (Tarif)
Jeweled Dagger Soul-Possessed Portrait (Tarif)
Soul-Bearing Portrait Gem-Laden Dagger (Stonetail Horse Ranch)
Daily Quests Before After
[Daily] Shakatu’s Message Elixir of Life Eastern Telescope (Shakatu)
Mercury Ointment Soft Smoked Mountain Sheep Meat (Shakatu)
[Daily] Kiyak’s Message Valencian Carpet Raw Basilisk Skin (Sand Grain Bazaar)
Coconut Oil Sweet Date Palm Fruit (Sand Grain Bazaar)
[Daily] Talia’s Message Bunch of Ivory Fancy Ivory Seal (Sand Grain Bazaar)
Sack of Date Palm Bundle of Preserved Ivory (Sand Grain Bazaar)

Events

● Catch up with this week’s events!
Black Desert’s events and coupons at a glance!
 

New Additions and Improvements

Class Changes
All Classes
 
  • Added a one second-long Invincible effect to each of the following skills in PvE:
Class Skill
Warrior
When using  Head Chase during cooldown
 
Musa, Maehwa
When using  Chase during cooldown
Valkyrie
When using  Shield Chase,  Death Line Chase
Kunoichi
After  Ghost Step
Ninja
After  Ninja Step, After  Ghost Step
Dark Knight
When using  Dusk and  Chain: Dusk during cooldown
 
Mystic, Striker
When using  Silent Step,  Flash Step
Lahn
When using  Phantom Dance during cooldown
Archer
When using  Glide
Shai
When using  Hop during cooldown
Guardian
 Foretold Encounter / During  Sturdy Step / When using  Fierce Disdain during cooldown
Hashashin
At the start of  Sand Warp
Nova
When using  Icy Fog, After  Break Orbit, When using  Accel: Break Orbit during cooldown 
Sage
When using  Prime: Rift Chain during cooldown / When using  Bolt when it’s not Overcharged
Drakania
During  Dragonwalk
Woosa
When using  Yangban Step during cooldown
Maegu
When using  Spirit Step and  Chain: Spirit Step during cooldown
 
  • Added descriptions about Invincible effect in PvE only for the following skills:
    • Also, removed Invincible effect in PvE Only for some skills excluding the ones below.
Class Skill
All Classes
Evasion, Forward Roll
Warrior
 
Prime: Evasion, Head Chase
Ranger
   
Wind Step, Riding the Wind, Succession: Twisting Wind, Flow: Call from Sky
Sorceress
Berserker
Shake Off I
Tamer
Heilang: Evasion
Musa
Chase
Maehwa
 
Chase, Sleet Steps
Valkyrie
 
Shield Chase, Death Line Chase
 
Kunoichi, Ninja
Ghost Step
 
Witch, Wizard
Magical Evasion
Dark Knight
 
Dusk, Chain: Dusk, Phantasmal Snare
 
Striker, Mystic
  
Silent Step, Flash Step, Double Flash
Lahn
Phantom Dance
Archer
Glide
Shai
Hop
Guardian
  
Fierce Disdain, Foretold Encounter, Sturdy Step
Hashashin
Sand Warp
Nova
 
Icy Fog, Break Orbit
Corsair
Riding Waves
Sage
 
Prime: Rift Chain, Bolt
Drakania
Dragonwalk
Woosa
Yangban Step
Maegu
 
Spirit Step, Chain: Spirit Step

 

 

Ranger

Main Weapon, Succession

Succession: Twisting Wind

  • Improved so the character spins smoothly depending on the camera’s direction when using Twisting Wind.
 

Prime: Razor Wind (I to IV)

  • Changed Prime: Razor Wind (I to IV) skill damage as follows:
    • Attack damage 317/447/577/707% x 4, max 13 hits → 349/492/635/778% x 4, max 13 hits
    • PvP Damage Reduction Rate 57.1/57/57/57% → 61/61/60.9/60.9%
 

Succession: Feathers of Lemoria

  • Changed the attack damage of the spirit arrows summoned after learning Succession: Feathers of Lemoria as follows:
    • Attack Damage 851% x 2 → 1004% x 2
    • PvP Damage Reduction Rate 49.9% → 57.6%
 

Prime: Ultimate: Blasting Gust

  • Changed Prime: Ultimate: Blasting Gust damage as follows:
    • Attack damage 913% x 3, max 6 hits → 1050% x 3, max 6 hits
    • Increased PvP Damage Reduction Rate 66.9% → 71.2%
    • Last attack damage 1296% x 5 (Same as before)
    • Last attack damage PvP Damage Reduction Rate 40.9% (Same as before)
 
 

Tamer

  • Changed so de-mount is not applied when Tamer is unmounted and Heilang is struck with de-mount effect.
 
 

Valkyrie

Awakening

Sacrum Ferit

  • Fixed the issue of the skill effects displaying abnormally when the camera turns after Sacrum Ferit attack 1.
 
 

Ninja

Main Weapon

Ninja Step

  • Improved to transition more naturally into idle animation after using Ninja Step.
 
 

Nova

Main Weapon
  

Icy Fog, Quoratum’s Opening

  • Changed to combo into normal movement instead of Guard Break when the Guard Guage is at 0% and Forward Guard has been broken.
 
 

Maegu

Main Weapon

Spirit Step

  • Fixed an issue where Chain: Spirit Step was activated instead after using certain skills and pressing Shift + ↑.
    • Spirit Step is now activated first after using certain skills and pressing Shift + ↑.
  • Added the description about Shift + ↑ command when Chain: Spirit Step cannot be used.
  • Changed so that the summoned Fox Spirit will now disappear immediately when interacting with an NPC in non-combat mode.
 
 
Item
  • Adjusted the wagons’ weight limit as follows:
Wagon Weight Limit (Before) Weight Limit (After)
Flimsy Wagon 270 LT 900 LT
Shabby Wagon 360 LT 1,200 LT
Strong Wagon 450 LT 1,500 LT
White Wagon 540 LT 1,800 LT
Farm Wagon 630 LT 2,100 LT
Trade Wagon 720 LT 2,400 LT
Merchant Wagon 810 LT 2,700 LT
Noble Wagon 900 LT 3,000 LT
Forest Path Wagon 1,565 LT 5,000 LT
  • Adjusted the Weight Limit Increase effect of the following wagon badges as follows:
Mount
Training EXP acquisition
  • Changed the method of acquiring Training EXP.
Before After
Acquire Training EXP when the mount levels up Acquire Training EXP proportial to the EXP gained by the mount.
  • Increased slightly the amount of Training EXP that can be acquired when moving on a mount.
  • Changed so that Training EXP can be continuously acquired even for mounts of tier 7 or lower, which can no longer level up after reaching the maximum level of 30.
  • Added a feature where characters can acquire Combat EXP whenever the mount gains experience while moving.
 
Quest & Knowledge
  • Changed the quest type of “Honor to the Training Family” quests to “Life.”
  • Changed the preferred quest type of “Glory of the Training Family” quests to “Life.”
 
 
NPC, Background, Sound
  • Added Transport function to NPC Herrad Romsen at Oquilla’s Eye.
  • Changed NPC who gives Mark of Hadum during the main quest “[Elvia] The Fate of Glish.”
    • Glish’s Larc → Glish’s Urahr
 
 
System
  • Updated copyright information in the Menu(ESC) – Information (F1) – Copyright.
 
 
Web
  • Changed the order of the display for the resident area and birth date on the sign-up and account conversion pages.
  • Fixed an issue where the tooltip for the feedback board post count and comment count on the forum main page was displayed only in English.
  • Fixed an issue where the auto-login feature for the integrated account on Black Desert+ App was repeatedly asking for re-login.

Modified or Changed

  • [Warrior] Fixed an issue where abnormal movement and actions were displayed when pressing the CapsLock key while moving in non-combat mode.
  • [Striker, Mystic] Changed the order of the description for the Silent Step and Flash Step skills to match that of other classes.
  • Fixed an issue where the grass was cut when a character was standing on the grassy field in non-combat mode.
  • Fixed an issue where the game would abnormally end when rotating trees in the manor under certain circumstances.
  • Fixed an issue where the button for Traveler’s Horse was intermittently not displayed when interacting with the Stable Keeper.
  • Fixed an issue where the description for Port Ratt was still present in some quests.
  • Fixed an issue where the Process all identical items feature for non-stacking items in the inventory was not functioning properly.
    • Fixed an issue where only the first attempt of processing the Artifact items together with Ancient Power – Red Shard and Ancient Seal – Black Shard would proceed normally in Simple Alchemy after selecting Process all identical items.
  • [Wizard] Fixed an issue where the bat effect did not appear when using the skill “Black Spirit: Bolide of Destruction” with the following outfits:
    • Grave Keeper, Vestillio, and Crimson Knight
  • Fixed an issue where the mouse icon was displayed in the Daily Special window for the Gamepad UI mode.
  • Fixed an issue of the quick slot settings not appearing when hovering the mouse over the center of the quick slot without adding any skills or items.
  • Fixed the issue of the UI not closing when opening crystal presets via the Black Spirit after extracting crystals from blacksmith.
  • Fixed the issue of not being able to process items from your Pearl Inventory in certain situations.

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