Central Market
Workshops
- You can craft Grade 3 Weapon Reform Stone in the following Workshops:
-
Olvia 2-5, 2F Refinery
Refinery
Olvia 2-5, 2F
- - Region:
Balenos
- - Node:
Olvia
- - Contribution Points: 2
-
- All Houses in Olvia 2-5, 2F
Storage
Refinery
Residence
- - Region:
-
Heidel 8-1, Rm. 5 Refinery
Refinery
Heidel 8-1, Rm. 5
- - Region:
Serendia
- - Node:
Heidel
- - Contribution Points: 4
-
- All Houses in Heidel 8-1, Rm. 5
Storage
Goldsmith
Refinery
Horse Gear Workshop
Residence
- - Region:
-
Heidel 9-4 Refinery
Refinery
Heidel 9-4
- - Region:
Serendia
- - Node:
Heidel
- - Contribution Points: 5
-
- All Houses in Heidel 9-4
Storage
Goldsmith
Refinery
Wagon Part Workshop
Residence
- - Region:
-
Heidel 5-4, 2F Refinery
Refinery
Heidel 5-4, 2F
- - Region:
Serendia
- - Node:
Heidel
- - Contribution Points: 5
-
- All Houses in Heidel 5-4, 2F
Storage
Refinery
Shipyard
Wood Workbench
Residence
- - Region:
Recipe
-
To craft
Grade 3 Weapon Reform Stone, use
Refinery Level 3 with:
-
5
Steel
8,400
Steel
Min Price
7,800
Current Price
8,400
Max Price
9,000
Total Trades
372.233M
Daily Trades
225,459
Daily Volume
1.894B
Ore / GemSteelWeight: 0.30 LT- - Personal Transaction Unavailable
-
- - Marketplace Information
- Market Price: 8,400 Silver
- - Description: A processed natural resource obtained through Gathering and used as a material for Crafting. It can be modified using Alchemy or further Processing.
- - How to obtain
It can be obtained by Heating Melted Iron Shards and Coal together. It requires the knowledge of Heating: Beginner.
* Find Flaviano in Heidel and complete the Pure Water for an Experiment Quest to obtain related knowledge.
* In order to perform the Quest for Beginner Processing knowledge, achieve Gathering Apprentice 4 or higher and visit Ficy in Heidel to complete the corresponding Quest. Refer to the Black Spirit Guide (,) for detailed information.
-
- - Price: Silver 1,680
-
- - Crafting Materials
-
Melted Iron Shard (5)
-
Coal (5)
-
3
Melted Platinum Shard
8,100
Melted Platinum Shard
Min Price
8,100
Current Price
8,100
Max Price
8,700
Total Trades
19.610M
Daily Trades
13,761
Daily Volume
111.467M
Ore / GemMelted Platinum ShardWeight: 0.30 LT- - Personal Transaction Unavailable
-
- - Marketplace Information
- Market Price: 8,100 Silver
- - Description: A Processed natural resource obtained through Gathering and used as a material for Crafting. It can be modified using Alchemy or further Processing.
- - How to obtain
It can be obtained by Heating Platinum Ore.
-
- - Price: Silver 1,580
-
- - Crafting Materials
-
Platinum Ore (5)
-
3
Black Crystal
10,200
Black Crystal
Min Price
10,200
Current Price
10,200
Max Price
10,900
Total Trades
30.670M
Daily Trades
18,577
Daily Volume
189.484M
Ore / GemBlack CrystalWeight: 0.30 LT- - Personal Transaction Unavailable
-
- - Marketplace Information
- Market Price: 10,200 Silver
- - Description: A Processed natural resource obtained through Gathering and used as a material for Crafting. It can be modified using Alchemy or further Processing.
- - How to obtain
It can be obtained by Heating Rough Black Crystals.
-
- - Price: Silver 1,540
-
- - Crafting Materials
-
Rough Black Crystal (5)
-
2
Red Tree Lump
2,210
Red Tree Lump
Min Price
2,050
Current Price
2,210
Max Price
2,370
Total Trades
133.841M
Daily Trades
81,067
Daily Volume
179.157M
-
- Your workers can collect Red Tree Lump from these Nodes:
-
Northern Plain of Serendia 1 in
Serendia
ForestNorthern Plain of Serendia 1Serendia
- - Contribution Points: 1
-
- Node Resources
-
Old Dandelion 1 in
Calpheon
ForestOld Dandelion 1Calpheon
- - Contribution Points: 1
-
- Node Resources
-
Quint Hill 1 in
Calpheon
Red Tree LumpWeight: 0.10 LT- - Personal Transaction Unavailable
-
- - Marketplace Information
- Market Price: 2,210 Silver
- - Description: A natural resource obtained through Gathering that can be employed to modify other materials using Alchemy. Red Tree Lump requires a certain level of skill to collect.
- - How to obtain
This alchemical ingredient can be obtained by Lumbering trees, but only rarely.
-
-
2
Clown's Blood
13,100
Clown's Blood
Min Price
13,100
Current Price
13,100
Max Price
14,000
Total Trades
87.275M
Daily Trades
52,386
Daily Volume
686.256M
-
- Clown's Blood is part of the following Item Group:
-
Processed Blood
-
- Processed Blood is an Item Group, consisting of the following items:
-
Tyrant's Blood
MiscTyrant's BloodWeight: 0.10 LT- - Personal Transaction Unavailable
-
- - Marketplace Information
- Market Price: 30,300 Silver
- - Description: A Processed reagent capable of changing the form of other materials through Alchemy.
- - How to obtain
Install an Alchemy Tool at your residence to produce it if your alchemy level is Apprentice 1 or higher.
-
- - Price: Silver 1,928
-
- - Crafting Materials
-
Monk's Branch (1)
-
Trace of Savagery (1)
-
Pure Powder Reagent (1)
-
Blood Group 4 (2)
-
- - Item Group
-
Processed Blood
-
Sinner's Blood
MiscSinner's BloodWeight: 0.10 LT- - Personal Transaction Unavailable
-
- - Marketplace Information
- Market Price: 12,900 Silver
- Warehouse Capacity: 0.10 VT
- - Description: A Processed reagent capable of changing the form of other materials through Alchemy.
- - How to obtain
Install an Alchemy Tool at your residence to produce it if your alchemy level is Apprentice 1 or higher.
-
- - Price: Silver 2,061
-
- - Crafting Materials
-
Bloody Tree Knot (1)
-
Powder of Flame (1)
-
Clear Liquid Reagent (1)
-
Blood Group 2 (2)
-
- - Item Group
-
Processed Blood
-
Clown's Blood
MiscClown's BloodWeight: 0.10 LT- - Personal Transaction Unavailable
-
- - Marketplace Information
- Market Price: 13,100 Silver
- - Description: A Processed reagent capable of changing the form of other materials through Alchemy.
- - How to obtain
Install an Alchemy Tool at your residence to produce it if your alchemy level is Apprentice 1 or higher.
-
- - Price: Silver 1,848
-
- - Crafting Materials
-
Spirit's Leaf (1)
-
Powder of Darkness (1)
-
Clear Liquid Reagent (1)
-
Blood Group 1 (2)
-
- - Item Group
-
Processed Blood
-
Legendary Beast's Blood
MiscLegendary Beast's BloodWeight: 0.10 LT- - Personal Transaction Unavailable
-
- - Marketplace Information
- Market Price: 68,000 Silver
- Warehouse Capacity: 0.10 VT
- - Description: A Processed reagent capable of changing the form of other materials through Alchemy.
- - How to obtain
Install an Alchemy Tool at your residence to produce it if your alchemy level is Apprentice 1 or higher.
-
- - Price: Silver 1,968
-
- - Crafting Materials
-
Spirit's Leaf (1)
-
Trace of the Earth (1)
-
Pure Powder Reagent (1)
-
Blood Group 5 (2)
-
- - Item Group
-
Processed Blood
-
Wise Man's Blood
MiscWise Man's BloodWeight: 0.10 LT- - Personal Transaction Unavailable
-
- - Marketplace Information
- Market Price: 55,000 Silver
- - Description: A Processed reagent capable of changing the form of other materials through Alchemy.
- - How to obtain
Install an Alchemy Tool at your residence to produce it if your alchemy level is Apprentice 1 or higher.
-
- - Price: Silver 1,808
-
- - Crafting Materials
-
Monk's Branch (1)
-
Trace of Ascension (1)
-
Clear Liquid Reagent (1)
-
Blood Group 3 (2)
-
- - Item Group
-
Processed Blood
Item GroupProcessed Blood- - Personal Transaction Unavailable
-
MiscClown's BloodWeight: 0.10 LT- - Personal Transaction Unavailable
-
- - Marketplace Information
- Market Price: 13,100 Silver
- - Description: A Processed reagent capable of changing the form of other materials through Alchemy.
- - How to obtain
Install an Alchemy Tool at your residence to produce it if your alchemy level is Apprentice 1 or higher.
-
- - Price: Silver 1,848
-
- - Crafting Materials
-
Spirit's Leaf (1)
-
Powder of Darkness (1)
-
Clear Liquid Reagent (1)
-
Blood Group 1 (2)
-
- - Item Group
-
Processed Blood
-
-
40
Black Stone Powder
3,800
Black Stone Powder
Min Price
3,520
Current Price
3,800
Max Price
4,080
Total Trades
1.007B
Daily Trades
609,731
Daily Volume
2.317B
-
- You can craft Black Stone Powder in the following Workshops:
-
Olvia 4-1 Refinery
Refinery
Olvia 4-1
- - Region:
Balenos
- - Node:
Olvia
- - Contribution Points: 1
-
- All Houses in Olvia 4-1
Storage
Refinery
Residence
- - Region:
-
Olvia 2-2 Refinery
Refinery
Olvia 2-2
- - Region:
Balenos
- - Node:
Olvia
- - Contribution Points: 1
-
- All Houses in Olvia 2-2
Storage
Refinery
Residence
- - Region:
-
Olvia 3-1 Refinery
Refinery
Olvia 3-1
- - Region:
Balenos
- - Node:
Olvia
- - Contribution Points: 1
-
- All Houses in Olvia 3-1
Storage
Refinery
Residence
- - Region:
-
Olvia 7-2, 1F Refinery
Refinery
Olvia 7-2, 1F
- - Region:
Balenos
- - Node:
Olvia
- - Contribution Points: 2
-
- All Houses in Olvia 7-2, 1F
Storage
Refinery
Residence
- - Region:
-
Velia 2-1 Refinery
Refinery
Velia 2-1
- - Region:
Balenos
- - Node:
Velia
- - Contribution Points: 1
-
- All Houses in Velia 2-1
Storage
Refinery
Wood Workbench
Residence
- - Region:
-
Velia 3-1 Refinery
Refinery
Velia 3-1
- - Region:
Balenos
- - Node:
Velia
- - Contribution Points: 1
-
- All Houses in Velia 3-1
Storage
Refinery
Residence
- - Region:
-
Velia 5-1 Refinery
Refinery
Velia 5-1
- - Region:
Balenos
- - Node:
Velia
- - Contribution Points: 1
-
- All Houses in Velia 5-1
Storage
Refinery
Mineral Workbench
Residence
- - Region:
-
Heidel 7-2, 1F Refinery
Refinery
Heidel 7-2, 1F
- - Region:
Serendia
- - Node:
Heidel
- - Contribution Points: 2
-
- All Houses in Heidel 7-2, 1F
Storage
Carpentry Workshop
Refinery
Wood Workbench
Mineral Workbench
Residence
- - Region:
-
Heidel 7-1 Refinery
Refinery
Heidel 7-1
- - Region:
Serendia
- - Node:
Heidel
- - Contribution Points: 1
-
- All Houses in Heidel 7-1
Storage
Refinery
Residence
- - Region:
-
Heidel 8-2, 1F Refinery
Refinery
Heidel 8-2, 1F
- - Region:
Serendia
- - Node:
Heidel
- - Contribution Points: 1
-
- All Houses in Heidel 8-2, 1F
Storage
Refinery
Wood Workbench
Residence
- - Region:
-
Refinery
Refinery
- - Region:
- - Node:
- - Contribution Points:
-
- All Houses in
- - Region:
-
Heidel 9-1, 1F Refinery
Refinery
Heidel 9-1, 1F
- - Region:
Serendia
- - Node:
Heidel
- - Contribution Points: 1
-
- All Houses in Heidel 9-1, 1F
Storage
Refinery
Residence
- - Region:
-
Heidel 6-1, 1F Refinery
Refinery
Heidel 6-1, 1F
- - Region:
Serendia
- - Node:
Heidel
- - Contribution Points: 1
-
- All Houses in Heidel 6-1, 1F
Storage
Refinery
Residence
- - Region:
-
Heidel 5-1, 1F Refinery
Refinery
Heidel 5-1, 1F
- - Region:
Serendia
- - Node:
Heidel
- - Contribution Points: 2
-
- All Houses in Heidel 5-1, 1F
Storage
Refinery
Residence
- - Region:
-
Heidel 4-3 Refinery
Refinery
Heidel 4-3
- - Region:
Serendia
- - Node:
Heidel
- - Contribution Points: 1
-
- All Houses in Heidel 4-3
Storage
Refinery
Wood Workbench
Residence
- - Region:
-
Heidel 4-2, 1F Refinery
Refinery
Heidel 4-2, 1F
- - Region:
Serendia
- - Node:
Heidel
- - Contribution Points: 1
-
- All Houses in Heidel 4-2, 1F
Storage
Refinery
Mineral Workbench
Residence
- - Region:
-
Heidel 1-1 Refinery
Refinery
Heidel 1-1
- - Region:
Serendia
- - Node:
Heidel
- - Contribution Points: 1
-
- All Houses in Heidel 1-1
Storage
Refinery
Residence
- - Region:
-
Heidel 1-2 Refinery
Refinery
Heidel 1-2
- - Region:
Serendia
- - Node:
Heidel
- - Contribution Points: 1
-
- All Houses in Heidel 1-2
Storage
Lodging
Refinery
Wood Workbench
Residence
- - Region:
-
Heidel 2-1, 1F Refinery
Refinery
Heidel 2-1, 1F
- - Region:
Serendia
- - Node:
Heidel
- - Contribution Points: 1
-
- All Houses in Heidel 2-1, 1F
Storage
Refinery
Residence
- - Region:
-
Heidel 2-1, 2F Refinery
Refinery
Heidel 2-1, 2F
- - Region:
Serendia
- - Node:
Heidel
- - Contribution Points: 1
-
- All Houses in Heidel 2-1, 2F
Storage
Refinery
Mineral Workbench
Residence
- - Region:
-
Heidel 3-1, 1F Refinery
Refinery
Heidel 3-1, 1F
- - Region:
Serendia
- - Node:
Heidel
- - Contribution Points: 1
-
- All Houses in Heidel 3-1, 1F
Storage
Refinery
Residence
- - Region:
-
Olvia 6-3 Refinery
Refinery
Olvia 6-3
- - Region:
Balenos
- - Node:
Olvia
- - Contribution Points: 2
-
- All Houses in Olvia 6-3
Storage
Lodging
Refinery
Residence
- - Region:
-
Heidel 7-4, 1F Refinery
Refinery
Heidel 7-4, 1F
- - Region:
Serendia
- - Node:
Heidel
- - Contribution Points: 2
-
- All Houses in Heidel 7-4, 1F
Storage
Refinery
Furniture Workshop
Residence
- - Region:
-
Heidel 7-3, 1F Refinery
Refinery
Heidel 7-3, 1F
- - Region:
Serendia
- - Node:
Heidel
- - Contribution Points: 1
-
- All Houses in Heidel 7-3, 1F
Storage
Lodging
Carpentry Workshop
Refinery
Residence
- - Region:
-
Heidel 8-2, 2F Refinery
Refinery
Heidel 8-2, 2F
- - Region:
Serendia
- - Node:
Heidel
- - Contribution Points: 2
-
- All Houses in Heidel 8-2, 2F
Storage
Refinery
Wagon Part Workshop
Mineral Workbench
Residence
- - Region:
-
Heidel 8-4 Refinery
Refinery
Heidel 8-4
- - Region:
Serendia
- - Node:
Heidel
- - Contribution Points: 3
-
- All Houses in Heidel 8-4
Storage
Tool Workshop
Refinery
Residence
- - Region:
-
Heidel 9-3 Refinery
Refinery
Heidel 9-3
- - Region:
Serendia
- - Node:
Heidel
- - Contribution Points: 4
-
- All Houses in Heidel 9-3
Storage
Refinery
Horse Gear Workshop
Residence
- - Region:
-
Heidel 1-5 Refinery
Refinery
Heidel 1-5
- - Region:
Serendia
- - Node:
Heidel
- - Contribution Points: 4
-
- All Houses in Heidel 1-5
Storage
Lodging
Goldsmith
Refinery
Ship Part Workshop
Residence
- - Region:
-
Heidel 2-3, 2F Refinery
Refinery
Heidel 2-3, 2F
- - Region:
Serendia
- - Node:
Heidel
- - Contribution Points: 2
-
- All Houses in Heidel 2-3, 2F
Storage
Refinery
Costume Mill
Residence
- - Region:
-
Olvia 2-5, 2F Refinery
Refinery
Olvia 2-5, 2F
- - Region:
Balenos
- - Node:
Olvia
- - Contribution Points: 2
-
- All Houses in Olvia 2-5, 2F
Storage
Refinery
Residence
- - Region:
-
Heidel 8-1, Rm. 5 Refinery
Refinery
Heidel 8-1, Rm. 5
- - Region:
Serendia
- - Node:
Heidel
- - Contribution Points: 4
-
- All Houses in Heidel 8-1, Rm. 5
Storage
Goldsmith
Refinery
Horse Gear Workshop
Residence
- - Region:
-
Heidel 9-4 Refinery
Refinery
Heidel 9-4
- - Region:
Serendia
- - Node:
Heidel
- - Contribution Points: 5
-
- All Houses in Heidel 9-4
Storage
Goldsmith
Refinery
Wagon Part Workshop
Residence
- - Region:
-
Heidel 5-4, 2F Refinery
Refinery
Heidel 5-4, 2F
- - Region:
Serendia
- - Node:
Heidel
- - Contribution Points: 5
-
- All Houses in Heidel 5-4, 2F
Storage
Refinery
Shipyard
Wood Workbench
Residence
- - Region:
-
Olvia 6-3 Refinery
Refinery
Olvia 6-3
- - Region:
Balenos
- - Node:
Olvia
- - Contribution Points: 2
-
- All Houses in Olvia 6-3
Storage
Lodging
Refinery
Residence
- - Region:
-
Heidel 7-4, 1F Refinery
Refinery
Heidel 7-4, 1F
- - Region:
Serendia
- - Node:
Heidel
- - Contribution Points: 2
-
- All Houses in Heidel 7-4, 1F
Storage
Refinery
Furniture Workshop
Residence
- - Region:
-
Heidel 7-3, 1F Refinery
Refinery
Heidel 7-3, 1F
- - Region:
Serendia
- - Node:
Heidel
- - Contribution Points: 1
-
- All Houses in Heidel 7-3, 1F
Storage
Lodging
Carpentry Workshop
Refinery
Residence
- - Region:
-
Heidel 8-2, 2F Refinery
Refinery
Heidel 8-2, 2F
- - Region:
Serendia
- - Node:
Heidel
- - Contribution Points: 2
-
- All Houses in Heidel 8-2, 2F
Storage
Refinery
Wagon Part Workshop
Mineral Workbench
Residence
- - Region:
-
Heidel 8-4 Refinery
Refinery
Heidel 8-4
- - Region:
Serendia
- - Node:
Heidel
- - Contribution Points: 3
-
- All Houses in Heidel 8-4
Storage
Tool Workshop
Refinery
Residence
- - Region:
-
Heidel 9-3 Refinery
Refinery
Heidel 9-3
- - Region:
Serendia
- - Node:
Heidel
- - Contribution Points: 4
-
- All Houses in Heidel 9-3
Storage
Refinery
Horse Gear Workshop
Residence
- - Region:
-
Heidel 1-5 Refinery
Refinery
Heidel 1-5
- - Region:
Serendia
- - Node:
Heidel
- - Contribution Points: 4
-
- All Houses in Heidel 1-5
Storage
Lodging
Goldsmith
Refinery
Ship Part Workshop
Residence
- - Region:
-
Heidel 2-3, 2F Refinery
Refinery
Heidel 2-3, 2F
- - Region:
Serendia
- - Node:
Heidel
- - Contribution Points: 2
-
- All Houses in Heidel 2-3, 2F
Storage
Refinery
Costume Mill
Residence
- - Region:
-
Olvia 2-5, 2F Refinery
Refinery
Olvia 2-5, 2F
- - Region:
Balenos
- - Node:
Olvia
- - Contribution Points: 2
-
- All Houses in Olvia 2-5, 2F
Storage
Refinery
Residence
- - Region:
-
Heidel 8-1, Rm. 5 Refinery
Refinery
Heidel 8-1, Rm. 5
- - Region:
Serendia
- - Node:
Heidel
- - Contribution Points: 4
-
- All Houses in Heidel 8-1, Rm. 5
Storage
Goldsmith
Refinery
Horse Gear Workshop
Residence
- - Region:
-
Heidel 9-4 Refinery
Refinery
Heidel 9-4
- - Region:
Serendia
- - Node:
Heidel
- - Contribution Points: 5
-
- All Houses in Heidel 9-4
Storage
Goldsmith
Refinery
Wagon Part Workshop
Residence
- - Region:
-
Heidel 5-4, 2F Refinery
Refinery
Heidel 5-4, 2F
- - Region:
Serendia
- - Node:
Heidel
- - Contribution Points: 5
-
- All Houses in Heidel 5-4, 2F
Storage
Refinery
Shipyard
Wood Workbench
Residence
- - Region:
-
Olvia 2-5, 2F Refinery
Refinery
Olvia 2-5, 2F
- - Region:
Balenos
- - Node:
Olvia
- - Contribution Points: 2
-
- All Houses in Olvia 2-5, 2F
Storage
Refinery
Residence
- - Region:
-
Heidel 8-1, Rm. 5 Refinery
Refinery
Heidel 8-1, Rm. 5
- - Region:
Serendia
- - Node:
Heidel
- - Contribution Points: 4
-
- All Houses in Heidel 8-1, Rm. 5
Storage
Goldsmith
Refinery
Horse Gear Workshop
Residence
- - Region:
-
Heidel 9-4 Refinery
Refinery
Heidel 9-4
- - Region:
Serendia
- - Node:
Heidel
- - Contribution Points: 5
-
- All Houses in Heidel 9-4
Storage
Goldsmith
Refinery
Wagon Part Workshop
Residence
- - Region:
-
Heidel 5-4, 2F Refinery
Refinery
Heidel 5-4, 2F
- - Region:
Serendia
- - Node:
Heidel
- - Contribution Points: 5
-
- All Houses in Heidel 5-4, 2F
Storage
Refinery
Shipyard
Wood Workbench
Residence
- - Region:
Ore / GemBlack Stone PowderWeight: 0.10 LT- - Personal Transaction Unavailable
-
- - Marketplace Information
- Market Price: 3,800 Silver
- - Description: A basic ingredient used in Crafting.
- - How to obtain
It can be obtained at a Refinery through Crafting.
- - Usage: Command Post Repair, etc.
-
- - Price: Silver 330
-
- - Crafting Materials
-
Sealed Black Magic Crystal (1)
-
Ingredient
Grade 3 Weapon Reform Stone is an ingredient of the following recipe: | |||
---|---|---|---|
Ultimate Weapon Reform Stone |
Upgrade
Grade 3 Weapon Reform Stone
Weight: 0.10 LT
Black Stone
Sharp Black Crystal Shard
Weight: 0.10 LT
|
Profit Calculator
Similar Upgrade
- - Personal Transaction Unavailable
- - Description: A Calpheonian Alchemist, Gorgath, created a powerful new type of Black Stone. Gorgath was originally looking for a way to purify lifeforms tainted with dark energy when he found black crystals in the bodies of his experiments. He removed the crystals and found a way to stabilize their power.
- You can use this Black Stone to perform guaranteed enhancement on blue-grade gear enhanced to +13-15.
Stones required for +13 gear: 5
Stones required for +14 gear: 8
Stones required for +15 gear: 13
- Able to Enhance: weapon, sub-weapon, awakening weapon, helmet, armor, gloves, shoes (no life skill gear)
- Press RMB to start enhancement - - How to obtain
Dropped from World or Field Bosses
- Durability will decrease by 30 when you enhance with this stone. If a gear is reformed, you will need to use the same type of magic black stone that you would need for the non-reformed version of the gear.
-
- - Price: Silver 100,000
- - Bound (Family)
- - Personal Transaction Unavailable
- - Description: Even among the spirits, there are combative ones who aren't afraid to back down from a fight. The Combatant's Stone is the crystallized, collective breath of such spirits.
- Usage #1: Upgrade Tuvala defense gear
- Reformable Defense Gear
(with a Tuvala Conversion Stone by a normal character)
Tuvala Helmet
Tuvala Armor
Tuvala Gloves
Tuvala Shoes
※ Combatant's Stone (Armor) x1 will be consumed per item reform attempt. The Combatant's Tuvala defense gear will gain the following effect:
Monster Damage Reduction +7
※ Combatant's Tuvala defense gear cannot be reformed any further.
※ Use the Combatant's Restoration Stone on Combatant's Tuvala defense gear to remove its combative spirit and extract a Combatant's Stone (Armor) x1.
※ You can upgrade this item by summoning the Black Spirit.
※ You will have a 100% chance of successfully reforming an item.
※ Press RMB to start item reform.
- Usage #2: Obtain Combatant's Stone Fragment (Armor), Spirit's First Breath
- Crafting Method: Processing (L) - Heating
- Crafting Materials:
Combatant's Stone (Armor) x1 - - How to obtain
Bring Spirit's First Breath x1 to Maery in Atanis Pond, then complete the [Special Aid] Where the Spirits First Breathe: Armor quest to obtain Combatant's Stone (Armor) x1.
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- - Price: N/A
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- - Crafting Materials
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Combatant's Stone Fragment (Armor) (1)
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Spirit's First Breath (1)
- - Bound (Family)
- - Personal Transaction Unavailable
- - Description: Even among the spirits, there are combative ones who aren't afraid to back down from a fight. The Combatant's Stone is the crystallized, collective breath of such spirits.
- Usage #1: Upgrade Tuvala weapons
- Reformable Weapons (with a Tuvala Conversion Stone by a normal character) Tuvala Main Weapons Tuvala Awakening Weapons Tuvala Sub-weapons
※ You cannot reform a Tuvala Sol.
※ Combatant's Stone (Weapon) x1 will be consumed per item reform attempt. The Combatant's Tuvala weapons will gain the following effects:
Tuvala Main and Awakening Weapons: Extra AP Against Monsters +7
Tuvala Sub-weapons: Extra AP Against Monsters +3, Monster Damage Reduction +3
※ Combatant's Tuvala weapons cannot be reformed any further.
※ Use Combatant's Restoration Stone on Combatant's Tuvala weapon to remove its combative spirit and extract a Combatant's Stone (Weapon) x1.
※ You can upgrade this item by summoning the Black Spirit.
※ You will have a 100% chance of successfully reforming an item.
※ Press RMB to start item reform.
- Usage #2: Obtain Combatant's Stone Fragment (Weapon), Spirit's First Breath
- Crafting Method: Processing (L) - Heating
- Crafting Materials: Combatant's Stone (Weapon) x1 - - How to obtain
Bring Spirit's First Breath x1 to Maery in Atanis Pond, then complete the [Special Aid] Where the Spirits First Breathe: Weapon quest to obtain Combatant's Stone (Weapon) x1.
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- - Price: N/A
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- - Crafting Materials
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Combatant's Stone Fragment (Weapon) (1)
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Spirit's First Breath (1)
- - Personal Transaction Unavailable
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- - Marketplace Information
- Market Price: Price info is currently unavailable.
- Warehouse Capacity: 1.00 VT
- - Description: A crystal bearing the form of a lonely cloud fused with a Shard of the Tearful Night and a Shard of the Furious Night, both which were created by the moon risen over the night sky of Elvia consumed by Hadum.
- How to Obtain: Select Heating from the Processing (L) window to combine Mass of Pure Magic x10, Magical Shard x30, Shard of the Tearful Night x100, Shard of the Furious Night x100, Black Stone (Armor) x100 into Cup of a Lonely Cloud x1.
- Press RMB on the item or summon the Black Spirit to start item reform.
- You will have a 100% chance of successfully reforming an item.
- Cup of a Lonely Cloud x1 will be consumed per item reform attempt. The reformed ring will have the following effect(s):
Additional effect: Max HP +125
- Reformable Rings
Ring of Crescent Guardian
Ring of Cadry Guardian
Forest Ronaros Ring
Eye of the Ruins Ring
Tungrad Ring
Ominous Ring
Capotia Ring
Clouded rings cannot be reformed any further.
* Use the Mirror of Equilibrium on Clouded accessories to remove its fierce life force, stripping away the power of the Cup of a Lonely Cloud, and extract a Shard of the Tearful Night x1. -
- - Price: N/A
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- - Crafting Materials
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Mass of Pure Magic (10)
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Magical Shard (30)
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Shard of the Tearful Night (100)
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Shard of the Furious Night (100)
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Black Stone (Armor) (100)
- - Personal Transaction Unavailable
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- - Marketplace Information
- Market Price: Price info is currently unavailable.
- Warehouse Capacity: 1.00 VT
- - Description: The Heart of the Arid Forest is a crystal of the forest which lay in the deepest of places, but shriveled up due to the effects of the moon risen over the Elvia Realm corrupted by Hadum. It gleams with a mysterious light.
- How to Obtain: Select Heating from the Processing (L) window to combine Heart of the Arid Forest x100 with Trace of Forest x100 into Cup of Arid Moonlight x1.
- Press RMB on the item or summon the Black Spirit to start item reform.
- You will have a 100% chance of successfully reforming an item.
- Cup of Arid Moonlight x1 will be consumed per item reform attempt. The reformed necklace will have the following effect(s):
Additional effect: Max HP +150
- Reformable Necklaces
Deboreka Necklace
Revived River Necklace
Revived Lunar Necklace
Tungrad Necklace
Ogre Ring
Laytenn's Power Stone
Sicil's Necklace
Serap's Necklace
Capotia Necklace
Moonlit necklaces cannot be reformed any further.
* Use the Mirror of Equilibrium on Moonlit accessories to remove its life energy, stripping away the power of the Cup of Arid Moonlight, and extract a Heart of the Arid Forest x1. -
- - Price: N/A
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- - Crafting Materials
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Heart of the Arid Forest (100)
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Trace of Forest (100)
- - Personal Transaction Unavailable
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- - Marketplace Information
- Market Price: Price info is currently unavailable.
- Warehouse Capacity: 1.00 VT
- - Description: A crystal bearing the light of dwindling stars fused with Shards of the Tearful Night and Shards of the Furious Night, both which were created by the moon risen over the night sky of Elvia consumed by Hadum.
- How to Obtain: Select Heating from the Processing (L) window to combine Mass of Pure Magic x10, Magical Shard x30, Shard of the Drained Night x100, Shard of the Furious Night x100, Black Stone (Weapon) x100 into Cup of Dwindling Starlight x1.
- Press RMB on the item or summon the Black Spirit to start item reform.
- You will have a 100% chance of successfully reforming an item.
- Cup of Dwindling Starlight x1 will be consumed per item reform attempt. The reformed ring will have the following effect(s):
Additional effect: Critical Hit Damage +3%
- Reformable Rings
Ring of Crescent Guardian
Ring of Cadry Guardian
Forest Ronaros Ring
Eye of the Ruins Ring
Tungrad Ring
Ominous Ring
Capotia Ring
Starlit rings cannot be reformed any further.
* Use the Mirror of Equilibrium on Starlit accessories to remove its fierce energy, stripping away the power of the Cup of Dwindling Starlight, and extract a Shard of the Drained Night x1. -
- - Price: N/A
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- - Crafting Materials
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Mass of Pure Magic (10)
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Magical Shard (30)
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Shard of the Drained Night (100)
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Shard of the Furious Night (100)
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Black Stone (Weapon) (100)
- - Personal Transaction Unavailable
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- - Marketplace Information
- Market Price: Price info is currently unavailable.
- Warehouse Capacity: 1.00 VT
- - Description: A crystal which was made by fusing the Shard of the Tearful Night and Shard of the Furious Night, those which were discovered after the moon rose over the Elvia Realm consumed by Hadum. It reminds you of a lone tide.
- How to Obtain: Select Heating from the Processing (L) window to combine Magical Shard x30, Heart of the Arid Forest x100, Shard of the Tearful Night x100, Shard of the Furious Night x100, Black Stone (Armor) x100 into Cup of Lone Tide x1.
- Press RMB on the item or summon the Black Spirit to start item reform.
- You will have a 100% chance of successfully reforming an item.
- Cup of Lone Tide x1 will be consumed per item reform attempt. The reformed belt will have the following effect(s):
Additional effect: All Damage Reduction +6
- Reformable Belts
Basilisk's Belt
Valtarra Eclipsed Belt
Tungrad Belt
Centaurus Belt
Orkinrad's Belt
Turo's Belt
Capotia Belt
Tidal belts cannot be reformed any further.
* Use the Mirror of Equilibrium on Tidal accessories to remove its harsh aura, stripping away the power of the Cup of Lone Tide, and extract a Shard of the Tearful Night x1. -
- - Price: N/A
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- - Crafting Materials
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Magical Shard (30)
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Heart of the Arid Forest (100)
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Shard of the Tearful Night (100)
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Shard of the Furious Night (100)
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Black Stone (Armor) (100)
- - Personal Transaction Unavailable
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- - Marketplace Information
- Market Price: Price info is currently unavailable.
- Warehouse Capacity: 1.00 VT
- - Description: A crystal which was made by fusing the Shard of the Drained Night and Shard of the Furious Night, those which were discovered after the moon rose over the Elvia Realm consumed by Hadum. It reminds you of a tragic nightfall.
- How to Obtain: Select Heating from the Processing (L) window to combine Magical Shard x30, Heart of the Arid Forest x100, Shard of the Drained Night x100, Shard of the Furious Night x100, Black Stone (Weapon) x100 into Cup of Tragic Nightfall x1.
- Press RMB on the item or summon the Black Spirit to start item reform.
- You will have a 100% chance of successfully reforming an item.
- Cup of Tragic Nightfall x1 will be consumed per item reform attempt. The reformed belt will have the following effect(s):
Additional effect: All AP +3
- Reformable Belts
Basilisk's Belt
Valtarra Eclipsed Belt
Tungrad Belt
Centaurus Belt
Orkinrad's Belt
Turo's Belt
Capotia Belt
Nightfallen belts cannot be reformed any further.
* Use the Mirror of Equilibrium on Nightfallen belts to remove its harsh aura, stripping away the power of the Cup of Tragic Nightfall, and extract a Shard of the Drained Night x1. -
- - Price: N/A
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- - Crafting Materials
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Magical Shard (30)
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Heart of the Arid Forest (100)
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Shard of the Drained Night (100)
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Shard of the Furious Night (100)
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Black Stone (Weapon) (100)
- - Personal Transaction Unavailable
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- - Marketplace Information
- Market Price: 274,000 Silver
- Warehouse Capacity: 1.00 VT
- - Description: This reform stone can be used when attempting to reform a defense gear.
- - How to obtain
Crafting at a Refinery
– Press RMB on the item or summon the Black Spirit to start item reform.
– If successful, the reformed item will have a higher grade and better stats.
– One reform stone will be consumed per item reform attempt. -
- - Price: Silver 6,000
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- Workload
(600)
About 120 min. based on Worker Speed 50 (with 100% Farming Resources)
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- Workload
(600)
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- - Crafting Materials
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Zinc Ore (10)
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Mud Crystal (1)
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Bloody Tree Knot (1)
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Sinner's Blood (1)
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Black Stone Powder (10)
- - Personal Transaction Unavailable
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- - Marketplace Information
- Market Price: 269,000 Silver
- Warehouse Capacity: 1.00 VT
- - Description: This reform stone can be used when attempting to reform a weapon.
- - How to obtain
Crafting at a Refinery
– Press RMB on the item or summon the Black Spirit to start item reform.
– If successful, the reformed item will have a higher grade and better stats.
– One reform stone will be consumed per item reform attempt. -
- - Price: Silver 6,000
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- Workload
(600)
About 120 min. based on Worker Speed 50 (with 100% Farming Resources)
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- Workload
(600)
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- - Crafting Materials
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Tin Ore (10)
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Translucent Crystal (1)
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Bloody Tree Knot (1)
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Sinner's Blood (1)
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Black Stone Powder (10)
- - Personal Transaction Unavailable
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- - Marketplace Information
- Market Price: 458,000 Silver
- Warehouse Capacity: 1.00 VT
- - Description: This reform stone can be used when attempting to reform a defense gear.
- - How to obtain
Crafting at a Refinery
– Press RMB on the item or summon the Black Spirit to start item reform.
– If successful, the reformed item will have a higher grade and better stats.
– One reform stone will be consumed per item reform attempt. -
- - Price: Silver 12,000
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- Workload
(750)
About 150 min. based on Worker Speed 50 (with 100% Farming Resources)
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- Workload
(750)
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- - Crafting Materials
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Bronze Ingot (3)
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Green Crystal (2)
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Spirit's Leaf (2)
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Legendary Beast's Blood (2)
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Black Stone Powder (20)
- - Personal Transaction Unavailable
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- - Marketplace Information
- Market Price: 368,000 Silver
- Warehouse Capacity: 1.00 VT
- - Description: This reform stone can be used when attempting to reform a weapon.
- - How to obtain
Crafting at a Refinery
– Press RMB on the item or summon the Black Spirit to start item reform.
– If successful, the reformed item will have a higher grade and better stats.
– One reform stone will be consumed per item reform attempt. -
- - Price: Silver 12,000
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- Workload
(750)
About 150 min. based on Worker Speed 50 (with 100% Farming Resources)
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- Workload
(750)
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- - Crafting Materials
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Brass Ingot (3)
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Red Crystal (2)
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Monk's Branch (2)
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Wise Man's Blood (2)
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Black Stone Powder (20)
- - Personal Transaction Unavailable
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- - Marketplace Information
- Market Price: 325,000 Silver
- Warehouse Capacity: 1.00 VT
- - Description: This reform stone can be used when attempting to reform a defense gear.
- - How to obtain
Crafting at a Refinery; Exchange Hunter's Seal x5 with Thyshelle Arms (Jeweler of Tarif)
– Press RMB on the item or summon the Black Spirit to start item reform.
– If successful, the reformed item will have a higher grade and better stats.
– One reform stone will be consumed per item reform attempt. - - Usage: Use Heating in the Processing window (L) to combine Grade 3 Armor Reform Stone x10, Hard Black Crystal Shard x1 into Ultimate Armor Reform Stone.
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- - Price: Silver 18,000
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- Workload
(900)
About 180 min. based on Worker Speed 50 (with 100% Farming Resources)
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- Workload
(900)
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- - Crafting Materials
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Steel (4)
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Melted Platinum Shard (3)
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Black Crystal (3)
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Old Tree Bark (2)
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Tyrant's Blood (2)
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Black Stone Powder (40)
- - Personal Transaction Unavailable
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- - Marketplace Information
- Market Price: 8,950,000,000 Silver
- Warehouse Capacity: 1.00 VT
- - Description: Material used to upgrade Kutum sub-weapons and Nouver sub-weapons. Upgrading sub-weapons allows you to unleash their potential.
- - How to obtain
Heat Transformative Energy x1 and Garmoth's Heart x1 to obtain this item.
The Black Spirit may be called upon to perform an upgrade on this item.
An Inverted Heart of Garmoth can be used to have a 100% chance of success at upgrading Fiery sub-weapons.
Press RMB to upgrade an item.※ When attempting upgrades, Inverted Heart of Garmoth x1 will be consumed to upgrade a Fiery sub-weapon to have the following effects.
Max HP +150
Max Stamina +100
Special Attack Evasion Rate +10%Fiery sub-weapons cannot be upgraded any further.
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- - Crafting Materials
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Garmoth's Heart (1)
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Inverted Energy (1)
- - Personal Transaction Unavailable
- - Description: A special hammer approved by legendary Blacksmith Dorin Morgrim.
Ideal for enhancing gear that is difficult to acquire.
Prevents drop in Enhancement level when enhancement fails.
– For:
Gears TRI (III) enhancement level and above
Artina Sol
Dragon Slayer Awakening Weapon
Boss Weapon
Boss Armor
Blackstar Weapon
Blackstar Armor
Fallen God's Armor (Desperate and above) Your enhancement chance will not increase even if the enhancement fails.
Regardless of the enhancement result, the used item will be removed.
* This item will be deleted on the May 25, 2022 maintenance.
– Press RMB to start enhancement.-
- - Price: N/A
- - Personal Transaction Unavailable
- - Description: A special hammer approved by legendary Blacksmith Dorin Morgrim.
Ideal for enhancing accessories that are difficult to acquire.
Prevents drop in Enhancement level when enhancement fails.
– For:
Accessories DUO (II) enhancement level or higher
Ogre Ring
Laytenn's Power Stone
Tungrad Necklace
Serap's Necklace
Sicil's Necklace
Awakened Moon Necklace
Awakened River Necklace
Ring of Crescent Guardian
Eye of the Ruins Ring
Tungrad Ring
Forest Ronaros Ring
Ominous Ring
Ring of Cadry Guardian
Basilisk's Belt
Valtarra Eclipsed Belt
Tungrad Belt
Orkinrad's Belt
Turo's Belt
Centaurus Belt
Tungrad Earring
Black Distortion Earring
Vaha's Dawn
Narc Ear Accessory
Dawn Earring
Ethereal Earring You can use it on reformed accessories as well.
Your enhancement chance will not increase even if the enhancement fails.
Regardless of the enhancement result, the used item will be removed.
* This item will be deleted during maintenance on Dec 22, 2021.
– Press RMB to start enhancement.-
- - Price: N/A